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How contact is computed on the connection graph.
| Name | EConnectionContactMethod |
| Type | enum |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/GeometryCollection/GeometryCollectionProximityUtility.h |
| Include Path | #include "GeometryCollection/GeometryCollectionProximityUtility.h" |
Syntax
enum EConnectionContactMethod
{
None,
ConvexHullContactArea,
}
Values
| Name | Remarks |
|---|---|
| None | Do not compute contact areas. |
| ConvexHullContactArea | Define contact based on the surface area of the intersection of the convex hulls, allowing for optional offset. |