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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TVec3< T > Chaos::Utilities::ScaleInertia
(
const TVec3< T >& Inertia, |
Given the local-space diagonal inertia for an unscaled object, return an inertia as if generated from a non-uniformly scaled shape with the specified scale. | Chaos/Utilities.h | |
FMatrix33 Chaos::Utilities::ScaleInertia
(
const FMatrix33& Inertia, |
Given the local-space inertia for an unscaled object, return an inertia as if generated from a non-uniformly scaled shape with the specified scale. | Chaos/Utilities.h |
Chaos::Utilities::ScaleInertia(const TVec3< T > &, const TVec3< T > &, const bool)
Description
Given the local-space diagonal inertia for an unscaled object, return an inertia as if generated from a non-uniformly scaled shape with the specified scale. If bScaleMass is true, it also takes into account the fact that the mass would have changed by the increase in volume.
| Name | Chaos::Utilities::ScaleInertia |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Utilities.h |
| Include Path | #include "Chaos/Utilities.h" |
namespace Chaos
{
namespace Utilities
{
template<typename T>
TVec3< T > Chaos::Utilities::ScaleInertia
(
const TVec3< T > & Inertia,
const TVec3< T > & Scale,
const bool bScaleMass
)
}
}
Chaos::Utilities::ScaleInertia(const FMatrix33 &, const FVec3 &, const bool)
Description
Given the local-space inertia for an unscaled object, return an inertia as if generated from a non-uniformly scaled shape with the specified scale. If bScaleMass is true, it also takes into account the fact that the mass would have changed by the increase in volume.
| Name | Chaos::Utilities::ScaleInertia |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Utilities.h |
| Include Path | #include "Chaos/Utilities.h" |
namespace Chaos
{
namespace Utilities
{
FMatrix33 Chaos::Utilities::ScaleInertia
(
const FMatrix33 & Inertia,
const FVec3 & Scale,
const bool bScaleMass
)
}
}