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Enum used to indicate where we should read/write the data in serialize request
| Name | Chaos::ESerializedDataContext |
| Type | enum |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Serialization/SolverSerializer.h |
| Include Path | #include "Chaos/Serialization/SolverSerializer.h" |
Syntax
namespace Chaos
{
enum ESerializedDataContext
{
Invalid,
Internal,
External,
Both,
}
}
Values
| Name | Remarks |
|---|---|
| Invalid | |
| Internal | The data is owned by the solver |
| External | The data is owned by the game thread |
| Both | Serialize the data from both, the GT and PT |