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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Chaos::ComputeGridBasedGraphSubColoringPointer
(
const TArray< TArray< int32 > >& ElementsPerColor, |
Chaos/GraphColoring.h | ||
void Chaos::ComputeGridBasedGraphSubColoringPointer
(
const TArray< TArray< int32 > >& ElementsPerColor, |
Chaos/GraphColoring.h |
Chaos::ComputeGridBasedGraphSubColoringPointer(const TArray< TArray< int32 > > &, const TMPMGrid< T > &, const int32, TArray< TArray< int32 > > *&, const TArray< TArray< int32 > > &, TArray< TArray< TArray< int32 > > > &)
| Name | Chaos::ComputeGridBasedGraphSubColoringPointer |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GraphColoring.h |
| Include Path | #include "Chaos/GraphColoring.h" |
namespace Chaos
{
template<typename T>
void Chaos::ComputeGridBasedGraphSubColoringPointer
(
const TArray < TArray < int32 > > & ElementsPerColor,
const TMPMGrid < T > & Grid,
const int32 GridSize,
TArray < TArray < int32 > > *& PreviousColoring,
const TArray < TArray < int32 > > & ConstraintsNodesSet,
TArray < TArray < TArray < int32 > > > & ElementsPerSubColors
)
}
Chaos::ComputeGridBasedGraphSubColoringPointer(const TArray< TArray< int32 > > &, const TMPMGrid< T > &, const int32, TUniquePtr< TArray< TArray< int32 > > > &, const TArray< TArray< int32 > > &, TArray< TArray< TArray< int32 > > > &)
| Name | Chaos::ComputeGridBasedGraphSubColoringPointer |
| Type | function |
| Header File | /Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/GraphColoring.h |
| Include Path | #include "Chaos/GraphColoring.h" |
| Source | /Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/GraphColoring.cpp |
namespace Chaos
{
template<typename T>
void Chaos::ComputeGridBasedGraphSubColoringPointer
(
const TArray < TArray < int32 > > & ElementsPerColor,
const TMPMGrid < T > & Grid,
const int32 GridSize,
TUniquePtr < TArray < TArray < int32 > > > & PreviousColoring,
const TArray < TArray < int32 > > & ConstraintsNodesSet,
TArray < TArray < TArray < int32 > > > & ElementsPerSubColors
)
}