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API > API/Runtime > API/Runtime/Cbor
References
| Module | Cbor |
| Header | /Engine/Source/Runtime/Cbor/Public/CborTypes.h |
| Include | #include "CborTypes.h" |
Syntax
class ScopedCborArchiveEndianness
Remarks
Ensure an archive is swapping the bytes according to which endianness was requested to read or write the CBOR. @node The official CBOR endianness is 'big endian', but Unreal uses boths for backward compability reasons.
Constructors
| Type | Name | Description | |
|---|---|---|---|
ScopedCborArchiveEndianness
(
FArchive& InArchive, |
Set the archive to read or write the data according to the selected endianness. |
Destructors
| Type | Name | Description | |
|---|---|---|---|