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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector2d UE::CADKernel::FindIntersectionOfSegments2D
(
const FSegment2D& SegmentAB, |
The segments must intersect because no check is done | Math/Geometry.h | |
FVector2d UE::CADKernel::FindIntersectionOfSegments2D
(
const FSegment2D& SegmentAB, |
The segments must intersect because no check is done | Math/Geometry.h |
UE::CADKernel::FindIntersectionOfSegments2D(const FSegment2D &, const FSegment2D &)
Description
The segments must intersect because no check is done
| Name | UE::CADKernel::FindIntersectionOfSegments2D |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Geometry.h |
| Include Path | #include "Math/Geometry.h" |
namespace UE
{
namespace CADKernel
{
FVector2d UE::CADKernel::FindIntersectionOfSegments2D
(
const FSegment2D & SegmentAB,
const FSegment2D & SegmentCD
)
}
}
UE::CADKernel::FindIntersectionOfSegments2D(const FSegment2D &, const FSegment2D &, double &)
Description
The segments must intersect because no check is done
| Name | UE::CADKernel::FindIntersectionOfSegments2D |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Geometry.h |
| Include Path | #include "Math/Geometry.h" |
namespace UE
{
namespace CADKernel
{
FVector2d UE::CADKernel::FindIntersectionOfSegments2D
(
const FSegment2D & SegmentAB,
const FSegment2D & SegmentCD,
double & OutABIntersectionCoordinate
)
}
}