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API > API/Runtime > API/Runtime/CADKernel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
double UE::CADKernel::ComputeUnorientedSlope
(
const FVector2d& StartPoint, |
Return a slope between [0, 4] i.e. an angle between [0, Pi] | Math/SlopeUtils.h | |
double UE::CADKernel::ComputeUnorientedSlope
(
const FVector2d& StartPoint, |
Return a slope between [0, 4] i.e. an angle between [0, Pi] | Math/SlopeUtils.h |
UE::CADKernel::ComputeUnorientedSlope(const FVector2d &, const FVector2d &, double)
Description
Return a slope between [0, 4] i.e. an angle between [0, Pi]
| Name | UE::CADKernel::ComputeUnorientedSlope |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/SlopeUtils.h |
| Include Path | #include "Math/SlopeUtils.h" |
namespace UE
{
namespace CADKernel
{
double UE::CADKernel::ComputeUnorientedSlope
(
const FVector2d & StartPoint,
const FVector2d & EndPoint,
double ReferenceSlope
)
}
}
UE::CADKernel::ComputeUnorientedSlope(const FVector2d &, const FVector2d &, const FVector2d &)
Description
Return a slope between [0, 4] i.e. an angle between [0, Pi]
| Name | UE::CADKernel::ComputeUnorientedSlope |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/SlopeUtils.h |
| Include Path | #include "Math/SlopeUtils.h" |
namespace UE
{
namespace CADKernel
{
double UE::CADKernel::ComputeUnorientedSlope
(
const FVector2d & StartPoint,
const FVector2d & EndPoint1,
const FVector2d & EndPoint2
)
}
}