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API > API/Runtime > API/Runtime/CADKernel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector2d UE::CADKernel::ComputeCircumCircleCenter
(
const FVector2d& InPoint0, |
https://en.wikipedia.org/wiki/Circumscribed_circle#Cartesian_coordinates_2 With A = (0, 0) | Math/Geometry.h | |
FVector UE::CADKernel::ComputeCircumCircleCenter
(
const FVector& Point0, |
Math/Geometry.h |
UE::CADKernel::ComputeCircumCircleCenter(const FVector2d &, const FVector2d &, const FVector2d &)
Description
https://en.wikipedia.org/wiki/Circumscribed_circle#Cartesian_coordinates_2 With A = (0, 0)
| Name | UE::CADKernel::ComputeCircumCircleCenter |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Geometry.h |
| Include Path | #include "Math/Geometry.h" |
namespace UE
{
namespace CADKernel
{
FVector2d UE::CADKernel::ComputeCircumCircleCenter
(
const FVector2d & InPoint0,
const FVector2d & InPoint1,
const FVector2d & InPoint2
)
}
}
UE::CADKernel::ComputeCircumCircleCenter(const FVector &, const FVector &, const FVector &)
| Name | UE::CADKernel::ComputeCircumCircleCenter |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Geometry.h |
| Include Path | #include "Math/Geometry.h" |
namespace UE
{
namespace CADKernel
{
FVector UE::CADKernel::ComputeCircumCircleCenter
(
const FVector & Point0,
const FVector & Point1,
const FVector & Point2
)
}
}