Navigation
API > API/Runtime > API/Runtime/CADKernel > API/Runtime/CADKernel/FSurfacicBoundary
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Set () |
Math/Boundary.h | ||
| Set the boundary with the min and max of this array | Math/Boundary.h | ||
void Set
(
const FVector2d& Point1, |
Math/Boundary.h | ||
void Set
(
const FLinearBoundary& BoundU, |
Math/Boundary.h | ||
void Set
(
const double InUMin, |
Math/Boundary.h |
Set()
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Boundary.h |
| Include Path | #include "Math/Boundary.h" |
void Set()
Set(const TArray< FVector2d > &)
Description
Set the boundary with the min and max of this array
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Boundary.h |
| Include Path | #include "Math/Boundary.h" |
void Set
(
const TArray < FVector2d > & Points
)
Set(const FVector2d &, const FVector2d &)
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Boundary.h |
| Include Path | #include "Math/Boundary.h" |
void Set
(
const FVector2d & Point1,
const FVector2d & Point2
)
Set(const FLinearBoundary &, const FLinearBoundary &)
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Boundary.h |
| Include Path | #include "Math/Boundary.h" |
void Set
(
const FLinearBoundary & BoundU,
const FLinearBoundary & BoundV
)
Set(const double, const double, const double, const double)
| Name | Set |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Math/Boundary.h |
| Include Path | #include "Math/Boundary.h" |
void Set
(
const double InUMin,
const double InUMax,
const double InVMin,
const double InVMax
)