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Description
Each face of model is set by its orientation. This allow to make oriented mesh and to keep the face orientation in topological function. Marker2 of propagate face is set. It must be reset after the process
Virtual Inheritance
- FTopologicalShapeEntity::PropagateBodyOrientation → FShell::PropagateBodyOrientation
| Name | PropagateBodyOrientation |
| Type | function |
| Header File | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Public/Topo/Shell.h |
| Include Path | #include "Topo/Shell.h" |
| Source | /Engine/Source/Runtime/Datasmith/CADKernel/Base/Private/Topo/Shell.cpp |
virtual void PropagateBodyOrientation()