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Unreal Engine C++ API Reference > Runtime > BuildPatchServices > Interfaces > IManifestField
References
Module | BuildPatchServices |
Header | /Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildManifest.h |
Include | #include "Interfaces/IBuildManifest.h" |
FString AsString&40;&41; const
Remarks
Get the fields value as an FString. The string value.