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Unreal Engine C++ API Reference > Runtime > BuildPatchServices > Interfaces > IBuildStatistics
References
Module | BuildPatchServices |
Header | /Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildStatistics.h |
Include | #include "Interfaces/IBuildStatistics.h" |
bool IsHardDiskActiveAdministering&40;&41; const
true if the current operation is creating or opening files.