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Unreal Engine C++ API Reference > Runtime > BuildPatchServices > Interfaces > IBuildManifest > SetCustomField
References
Module | BuildPatchServices |
Header | /Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildManifest.h |
Include | #include "Interfaces/IBuildManifest.h" |
const IManifestFieldPtr SetCustomField
&40;
const FString & FieldName,
const FString & Value
&41;
Remarks
Various functions for setting a custom field in the manifest An interface to the field that was created
Parameters
Name | Description |
---|---|
FieldName | The name of the custom field |
Value | The value for the field |