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Unreal Engine C++ API Reference > Runtime > BuildPatchServices > Interfaces
References
Module | BuildPatchServices |
Header | /Engine/Source/Runtime/Online/BuildPatchServices/Public/Interfaces/IBuildStatistics.h |
Include | #include "Interfaces/IBuildStatistics.h" |
Syntax
struct FFileOperation
Remarks
A struct representing a file operation to be completed.
Variables
Type | Name | Description | |
---|---|---|---|
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EFileOperationState | CurrentState | The current state of this operation. |
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FGuid | DataId | The idea of the chunk where the data is taken from. |
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FString | Filename | The build filename where this data section goes. |
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uint64 | Offest | The offset into the file. |
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uint64 | Size | The size of the data to write. |
Constructors
Type | Name | Description | |
---|---|---|---|
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FFileOperation
(
FString Filename, |
Destructors
Type | Name | Description | |
---|---|---|---|
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