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Unreal Engine C++ API Reference > Runtime > BuildPatchServices > FInstallerAction
References
Module | BuildPatchServices |
Header | /Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchSettings.h |
Include | #include "BuildPatchSettings.h" |
static FInstallerAction MakeInstallOrUpdate
&40;
const IBuildManifestPtr & CurrentManifest,
const IBuildManifestRef & InstallManifest,
TSet< FString > InstallTags
&41;
Remarks
Helper for creating an install action or update action based on validity of CurrentManifest. the action setup for performing an install or update.
Parameters
Name | Description |
---|---|
CurrentManifest | The manifest for the build currently installed, invalid if no build installed. |
InstallManifest | The manifest for the build to be installed. |
InstallTags | The install tags to use if selectively installing files. If empty set, all files will be installed/updated, or added if missing. |