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Unreal Engine C++ API Reference > Runtime > BuildPatchServices > FInstallerAction
References
Module | BuildPatchServices |
Header | /Engine/Source/Runtime/Online/BuildPatchServices/Public/BuildPatchSettings.h |
Include | #include "BuildPatchSettings.h" |
Source | /Engine/Source/Runtime/Online/BuildPatchServices/Private/BuildPatchSettings.cpp |
bool IsInstall&40;&41; const
true if this action intent is to perform a fresh installation.