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API > API/Runtime > API/Runtime/AutomationMessages
Implements a message that is sent in response to FAutomationWorkerFindWorkers.
| Name | FAutomationWorkerFindWorkersResponse |
| Type | struct |
| Header File | /Engine/Source/Runtime/AutomationMessages/Public/AutomationWorkerMessages.h |
| Include Path | #include "AutomationWorkerMessages.h" |
Syntax
USTRUCT ()
struct FAutomationWorkerFindWorkersResponse : public FAutomationWorkerMessageBase
Inheritance Hierarchy
- FAutomationWorkerMessageBase → FAutomationWorkerFindWorkersResponse
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAutomationWorkerFindWorkersResponse() |
Default constructor. | AutomationWorkerMessages.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CPUModelName | FString | Holds the name of the CPU model. | AutomationWorkerMessages.h |
|
| DeviceName | FString | Holds the name of the device that the worker is running on. | AutomationWorkerMessages.h |
|
| GPUName | FString | Holds the name of the GPU. | AutomationWorkerMessages.h |
|
| InstanceName | FString | Holds the name of the worker's application instance. | AutomationWorkerMessages.h |
|
| ModelName | FString | Holds the name of the device model. | AutomationWorkerMessages.h |
|
| OSVersionName | FString | Holds the name of the operating system version. | AutomationWorkerMessages.h |
|
| Platform | FString | Holds the name of the platform that the worker is running on. | AutomationWorkerMessages.h |
|
| RAMInGB | uint32 | Holds the amount of RAM this device has in gigabytes. | AutomationWorkerMessages.h |
|
| RenderModeName | FString | Holds the name of the current render mode. | AutomationWorkerMessages.h |
|
| RHIName | FString | Holds the name of the current RHI. | AutomationWorkerMessages.h |
|
| SessionId | FGuid | Holds the worker's application session identifier. | AutomationWorkerMessages.h |
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