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Unreal Engine C++ API Reference > Runtime > AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UBlueprintAsyncActionBase
- UARBaseAsyncTaskBlueprintProxy
- UGetGeoLocationAsyncTaskBlueprintProxy
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARGeoTrackingSupport.h |
Include | #include "ARGeoTrackingSupport.h" |
Syntax
class UGetGeoLocationAsyncTaskBlueprintProxy : public UARBaseAsyncTaskBlueprintProxy
Remarks
Blueprint async task to convert Geo location.
Variables
Type | Name | Description | |
---|---|---|---|
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FGetGeoLocationDelegate | OnFailed | |
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FGetGeoLocationDelegate | OnSuccess |
Functions
Type | Name | Description | |
---|---|---|---|
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UGetGeoLocationAsyncTaskBlueprintProxy * | GetGeoLocationAtWorldPosition
(
UObject* WorldContextObject, |
Convert a position in UE4 world space into a Geo location. |
Classes
Type | Name | Description | |
---|---|---|---|
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FGetGeoLocationDelegate |