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Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARTraceResultLibrary
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
Include | #include "ARBlueprintLibrary.h" |
Source | /Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
static UARTrackedGeometry &42; GetTrackedGeometry
&40;
const FARTraceResult & TraceResult
&41;
Get the real-world object (as observed by the Augmented Reality system) that was intersected by the line trace.