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Base class for all AR textures that represent the camera image data
| Name | UARTextureCameraImage |
| Type | class |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARTextures.h |
| Include Path | #include "ARTextures.h" |
Syntax
UCLASS (Abstract, BlueprintType)
class UARTextureCameraImage : public UARTexture
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UStreamableRenderAsset → UTexture → UARTexture → UARTextureCameraImage
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UARTextureCameraImage
(
const FObjectInitializer& ObjectInitializer |
ARTextures.h |