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Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARSessionConfig
Syntax
TArray< uint8 > WorldMapData
Remarks
A previously saved world that will be loaded when the session starts. This feature is used by ARKit.
A previously saved world that will be loaded when the session starts.
Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARSessionConfig
TArray< uint8 > WorldMapData
A previously saved world that will be loaded when the session starts. This feature is used by ARKit.
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