Navigation
API > API/Runtime > API/Runtime/AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UARComponent
- UARQRCodeComponent
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h |
| Include | #include "ARComponent.h" |
Syntax
class UARQRCodeComponent : public UARComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| FARQRCodeUpdatePayload | ReplicatedPayload |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetDebugMode () |
||
| void | ReceiveAdd
(
const FARQRCodeUpdatePayload& Payload |
Event when native representation is first added, called on server and clients. | |
| void | ReceiveUpdate
(
const FARQRCodeUpdatePayload& Payload |
Event when native representation is updated, called on server and clients. | |
| void | ServerUpdatePayload
(
const FARQRCodeUpdatePayload& NewPayload |
||
| void | SetQRCodeComponentDebugMode
(
EQRCodeComponentDebugMode NewDebugMode |
||
| void |
Overridden from UARComponent
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | Update
(
UARTrackedGeometry* TrackedGeometry |
Overridable native event for when native representation is updated. |
Overridden from UActorComponent
| Type | Name | Description | |
|---|---|---|---|
| void | TickComponent
(
float DeltaTime, |
Function called every frame on this ActorComponent. |