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Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARPoseComponent
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h |
Include | #include "ARComponent.h" |
void ReceiveUpdate
&40;
const FARPoseUpdatePayload & Payload
&41;
Remarks
Event when native representation is updated, called on server and clients.