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API > API/Runtime > API/Runtime/AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UARLifeCycleComponent
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARLifeCycleComponent.h |
| Include | #include "ARLifeCycleComponent.h" |
Syntax
class UARLifeCycleComponent : public USceneComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| FInstanceARActorSpawnedDelegate | OnARActorSpawnedDelegate | ||
| FInstanceARActorToBeDestroyedDelegate | OnARActorToBeDestroyedDelegate |
Overridden from UActorComponent
| Type | Name | Description | |
|---|---|---|---|
| void | OnUnregister () |
Called when a component is unregistered. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FInstanceARActorSpawnedDelegate | Called when an AR actor is spawned on the server | ||
| FInstanceARActorToBeDestroyedDelegate | Called just before the AR actor is destroyed on the server |
Typedefs
| Name | Description |
|---|---|
| FOnSpawnARActorDelegate | |
| FRequestDestroyARActorDelegate | |
| FRequestSpawnARActorDelegate |