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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/UARLifeCycleComponent
Called just before the AR actor is destroyed on the server
| Name | FInstanceARActorToBeDestroyedDelegate |
| Type | class |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARLifeCycleComponent.h |
| Include Path | #include "ARLifeCycleComponent.h" |
Syntax
class FInstanceARActorToBeDestroyedDelegate