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API > API/Runtime > API/Runtime/AugmentedReality
| Name | UARGetCandidateObjectAsyncTaskBlueprintProxy |
| Type | class |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h |
| Include Path | #include "ARBlueprintProxy.h" |
Syntax
UCLASS ()
class UARGetCandidateObjectAsyncTaskBlueprintProxy : public UARBaseAsyncTaskBlueprintProxy
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintAsyncActionBase → UARBaseAsyncTaskBlueprintProxy → UARGetCandidateObjectAsyncTaskBlueprintProxy
- FTickableObjectBase → FTickableGameObject → UARBaseAsyncTaskBlueprintProxy → UARGetCandidateObjectAsyncTaskBlueprintProxy
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Extent | FVector | ARBlueprintProxy.h | ||
| Location | FVector | ARBlueprintProxy.h | ||
| OnFailed | FARGetCandidateObjectPin | ARBlueprintProxy.h |
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| OnSuccess | FARGetCandidateObjectPin | ARBlueprintProxy.h |
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Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CandidateObjectTask | TSharedPtr< FARGetCandidateObjectAsyncTask, ESPMode::ThreadSafe > | The async task to check during Tick() | ARBlueprintProxy.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UARGetCandidateObjectAsyncTaskBlueprintProxy * ARGetCandidateObject
(
UObject* WorldContextObject, |
Saves the point cloud centered at the specified location capturing all of the features within the specified extent as an object that can be detected later | ARBlueprintProxy.h |
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