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API > API/Runtime > API/Runtime/AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UActorComponent
- USceneComponent
- UARComponent
- UARFaceComponent
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARComponent.h |
| Include | #include "ARComponent.h" |
Syntax
class UARFaceComponent : public UARComponent
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bFaceOutOfScreen | Whether the mesh should be rotated so that it's facing out of the screen. | |
| bool | bUpdateVertexNormal | Whether to automatically update the vertex normal when the mesh is updated. | |
| FARFaceUpdatePayload | ReplicatedPayload | ||
| EARFaceTransformMixing | TransformSetting | Determines how the transform from tracking data and the component's transform are mixed together. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | GetDebugMode () |
||
| void | ReceiveAdd
(
const FARFaceUpdatePayload& Payload |
Event when native representation is first added, called on server and clients. | |
| void | ReceiveUpdate
(
const FARFaceUpdatePayload& Payload |
Event when native representation is updated, called on server and clients. | |
| void | ServerUpdatePayload
(
const FARFaceUpdatePayload& NewPayload |
||
| void | SetFaceComponentDebugMode
(
EFaceComponentDebugMode NewDebugMode |
||
| void |
Overridden from UARComponent
| Type | Name | Description | |
|---|---|---|---|
| void | |||
| void | Update
(
UARTrackedGeometry* TrackedGeometry |
Overridable native event for when native representation is updated. |
Overridden from UActorComponent
| Type | Name | Description | |
|---|---|---|---|
| void | TickComponent
(
float DeltaTime, |
Function called every frame on this ActorComponent. |