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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/UARDependencyHandler
Description
Latent action to start AR session. Will make sure dependency and permission issues are resolved internally, only returns the AR session starts successfully.
| Name | StartARSessionLatent |
| Type | function |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARDependencyHandler.h |
| Include Path | #include "ARDependencyHandler.h" |
UFUNCTION (BlueprintCallable, Category="",
Meta=(Latent, LatentInfo="LatentInfo", WorldContext="WorldContextObject"))
virtual void StartARSessionLatent
(
UObject * WorldContextObject,
UARSessionConfig * SessionConfig,
FLatentActionInfo LatentInfo
)