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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/UARDependencyHandler
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARDependencyHandler.h |
| Include | #include "ARDependencyHandler.h" |
| Source | /Engine/Source/Runtime/AugmentedReality/Private/ARDependencyHandler.cpp |
UFUNCTION (BlueprintCallable, Category="")
static UARDependencyHandler * GetARDependencyHandler()
the dependency handler for the current platform. Can return null if the current platform doesn't support AR, or the AR system doesn't require dependency handling.