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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/UARBlueprintLibrary
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
| Include | #include "ARBlueprintLibrary.h" |
| Source | /Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
UFUNCTION (BlueprintCallable, Category="AR AugmentedReality|Session",
Meta=(DisplayName="Start AR Session", Keywords="ar augmentedreality augmented reality session start run running"))
static void StartARSession
(
UARSessionConfig * SessionConfig
)
Remarks
Begin a new Augmented Reality session. Subsequently, use the `GetARSessionStatus()_ function to figure out the status of the session.
Parameters
| Name | Description |
|---|---|
| SessionConfig | Describes the tracking method to use, what kind of geometry to detect in the world, etc. |