Navigation
Unreal Engine C++ API Reference > Runtime > AugmentedReality > UARBlueprintLibrary
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintLibrary.h |
Include | #include "ARBlueprintLibrary.h" |
Source | /Engine/Source/Runtime/AugmentedReality/Private/ARBlueprintLibrary.cpp |
static bool IsARSupported&40;&41;
Remarks
Checks if the current device can support AR