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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/IARSystemSupport
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h |
| Include | #include "ARSystem.h" |
TSharedPtr< FARSaveWorldAsyncTask , ESPMode::ThreadSafe > OnSaveWorld() const
Remarks
Saves the AR world to a byte array using an async task