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Unreal Engine C++ API Reference > Runtime > AugmentedReality > IARSystemSupport
- IARSystemSupport::OnPauseARSession()
- FARSystemProxy::OnPauseARSession()
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h |
Include | #include "ARSystem.h" |
void OnPauseARSession&40;&41;
Remarks
Stop the AR system but leave its internal state intact.