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Unreal Engine C++ API Reference > Runtime > AugmentedReality > IARSystemSupport
- IARSystemSupport::OnGetSupportedVideoFormats()
- FARSystemProxy::OnGetSupportedVideoFormats()
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h |
Include | #include "ARSystem.h" |
TArray< FARVideoFormat > OnGetSupportedVideoFormats
&40;
EARSessionType SessionType
&41; const
The list of supported video formats for this device and session type