Navigation
API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/IARSystemSupport
- IARSystemSupport::FindARPinByComponent()
- FARSystemProxy::FindARPinByComponent()
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSystem.h |
| Include | #include "ARSystem.h" |
UARPin &42; FindARPinByComponent
&40;
const USceneComponent &42; Component
&41; const
Remarks
Given a scene component find the ARPin which it is pinned by, if any.