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API > API/Runtime > API/Runtime/AugmentedReality
Represents a hierarchy of a human pose skeleton tracked by the AR system
| Name | FARSkeletonDefinition |
| Type | struct |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h |
| Include Path | #include "ARTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FARSkeletonDefinition
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| JointNames | TArray< FName > | The name of each joint in this skeleton | ARTypes.h |
|
| NumJoints | int32 | How many joints this skeleton has | ARTypes.h |
|
| ParentIndices | TArray< int32 > | The parent index of each joint in this skeleton | ARTypes.h |
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