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Per player information about what data has been sent to them
| Name | FARSharedWorldReplicationState |
| Type | struct |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h |
| Include Path | #include "ARSharedWorldGameMode.h" |
Syntax
USTRUCT (BlueprintType )
struct FARSharedWorldReplicationState
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FARSharedWorldReplicationState() |
ARSharedWorldGameMode.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ARWorldOffset | int32 | The offset in the overall ARWorld data buffer | ARSharedWorldGameMode.h |
|
| PreviewImageOffset | int32 | The offset in the overall image data buffer | ARSharedWorldGameMode.h |
|