Navigation
API > API/Runtime > API/Runtime/AugmentedReality
Indicates how the spatial mesh should be visualized
| Name | EARSpatialMeshUsageFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/AugmentedReality/Public/ARTypes.h |
| Include Path | #include "ARTypes.h" |
Syntax
enum EARSpatialMeshUsageFlags
{
NotApplicable = 0,
Visible = 1 << 0,
Collision = 1 << 1,
}
Values
| Name | Remarks |
|---|---|
| NotApplicable | Not applicable to scene understanding. |
| Visible | This mesh should have a visible material applied to it. |
| Collision | This mesh should be used when placing objects on real world surfaces. |