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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/AARSharedWorldPlayerController
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldPlayerController.h |
| Include | #include "ARSharedWorldPlayerController.h" |
UFUNCTION (Reliable, Client, WithValidation)
void ClientUpdateARWorldData
(
int32 Offset,
const TArray < uint8 > & Buffer
)
Remarks
Copies the buffer into the AR world data (client)
Parameters
| Name | Description |
|---|---|
| Offset | where in the buffer to start the copying |
| Buffer | the chunk of data to copy |
| BufferSize | the amount of data to copy |