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API > API/Runtime > API/Runtime/AugmentedReality > API/Runtime/AugmentedReality/AARSharedWorldGameMode
References
| Module | AugmentedReality |
| Header | /Engine/Source/Runtime/AugmentedReality/Public/ARSharedWorldGameMode.h |
| Include | #include "ARSharedWorldGameMode.h" |
| Source | /Engine/Source/Runtime/AugmentedReality/Private/ARSharedWorldGameMode.cpp |
UFUNCTION (BlueprintCallable, BlueprintAuthorityOnly, Category="AR Shared World")
AARSharedWorldGameState * GetARSharedWorldGameState()
the game state for this game mode