Navigation
Unreal Engine C++ API Reference > Runtime > AugmentedReality
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- AActor
- AAROriginActor
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/AROriginActor.h |
Include | #include "AROriginActor.h" |
Syntax
class AAROriginActor : public AActor
Remarks
Simple actor that is spawned at the origin for AR systems that want to hang components on an actor Spawned as a custom class for easier TObjectIterator use
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
AAROriginActor
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
AAROriginActor * | Used by the AR system to get the origin actor for the current world |