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Unreal Engine C++ API Reference > Runtime > AugmentedReality > AARActor
References
Module | AugmentedReality |
Header | /Engine/Source/Runtime/AugmentedReality/Public/ARActor.h |
Include | #include "ARActor.h" |
Source | /Engine/Source/Runtime/AugmentedReality/Private/ARActor.cpp |
UARComponent &42; AddARComponent
&40;
TSubclassOf< UARComponent > InComponentClass,
const FGuid & NativeID
&41;