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Unreal Engine C++ API Reference > Runtime
Classes
Type | Name | Description | |
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FAudioStreamCachingSettings | FAudioStreamCachingSettings Properties used to determine chunk sizes for the two caches used when the experimental Stream Caching feature is used. | |
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FPlatformAudioCookOverrides | FPlatformAudioCookOverrides This struct is used for settings used during the cook to a target platform (platform-specific compression quality and resampling, etc.) | |
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FPlatformRuntimeAudioCompressionOverrides | ||
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FResampler | ||
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FResamplerResults | ||
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FResamplingParameters |
Typedefs
Name | Description |
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FAlignedFloatBuffer |
Enums
Type | Name | Description | |
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Audio::EResamplingMethod | NON-UOBJECT LAYER: |