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API > API/Runtime > API/Runtime/AudioMixerCore > API/Runtime/AudioMixerCore/IAudioMixerPlatformInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool MoveAudioStreamToNewAudioDevice () |
AudioMixer.h | ||
virtual bool MoveAudioStreamToNewAudioDevice
(
const FString& InNewDeviceId |
Resets the audio stream to use a new audio device with the given device ID (empty string means default). | AudioMixer.h |
MoveAudioStreamToNewAudioDevice()
| Name | MoveAudioStreamToNewAudioDevice |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixer.h |
| Include Path | #include "AudioMixer.h" |
virtual bool MoveAudioStreamToNewAudioDevice()
MoveAudioStreamToNewAudioDevice(const FString &)
Description
Resets the audio stream to use a new audio device with the given device ID (empty string means default).
| Name | MoveAudioStreamToNewAudioDevice |
| Type | function |
| Header File | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixer.h |
| Include Path | #include "AudioMixer.h" |
virtual bool MoveAudioStreamToNewAudioDevice
(
const FString & InNewDeviceId
)