Navigation
Unreal Engine C++ API Reference > Runtime > AudioMixerCore
Inheritance Hierarchy
- FRunnable
- FMixerNullCallback
References
Module | AudioMixerCore |
Header | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixerNullDevice.h |
Include | #include "AudioMixerNullDevice.h" |
Syntax
class FMixerNullCallback : protected FRunnable
Remarks
FMixerNullCallback This class, when started, spawns a new high priority thread that exists to query an FAudioMixerPlatformInterface and immediately throw out whatever buffers it receives.
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
FMixerNullCallback
(
float BufferDuration, |
Constructing the FMixerNullCallback immediately begins calling InCallback every BufferDuration seconds. |
Destructors
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
The destructor waits on Callback to be completed before stopping the thread. |
Functions
Type | Name | Description | |
---|---|---|---|
![]() |
void | Pause () |
Pause the thread, making it sleep until woken, not consuming cycles or buffers. |
![]() |
void | Resume a paused null renderer. |