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API > API/Runtime > API/Runtime/AudioMixerCore
| Name | FAudioPlatformSettings |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixerTypes.h |
| Include Path | #include "AudioMixerTypes.h" |
Syntax
struct FAudioPlatformSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioPlatformSettings() |
AudioMixerTypes.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CallbackBufferFrameSize | int32 | The amount of audio to compute each callback block. | AudioMixerTypes.h | |
| MaxChannels | int32 | The max number of channels (simultaneous voices) to use as the limit for this platform. | AudioMixerTypes.h | |
| NumBuffers | int32 | The number of buffers to keep enqueued. | AudioMixerTypes.h | |
| NumSourceWorkers | int32 | The number of workers to use to compute source audio. | AudioMixerTypes.h | |
| SampleRate | int32 | Sample rate to use on the platform for the mixing engine. | AudioMixerTypes.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FAudioPlatformSettings GetPlatformSettings
(
const TCHAR* PlatformSettingsConfigFile |
AudioMixerTypes.h |