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Unreal Engine C++ API Reference > Runtime > AudioMixerCore
References
Module | AudioMixerCore |
Header | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixer.h |
Include | #include "AudioMixer.h" |
Syntax
struct FAudioPlatformDeviceInfo
Remarks
Structure to hold platform device information
Variables
Type | Name | Description | |
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uint8: 1 | bIsSystemDefault | Whether or not this device is the system default |
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FString | DeviceId | ID of the device. |
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EAudioMixerStreamDataFormat::Type | Format | The data format of the audio stream |
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FString | Name | The name of the audio device |
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int32 | NumChannels | The number of channels supported by the audio device |
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TArray< EAudioMixerChannel::Type > | OutputChannelArray | The output channel array of the audio device |
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int32 | SampleRate | The sample rate of the audio device |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | Reset () |