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API > API/Runtime > API/Runtime/AudioMixerCore
Structure to hold platform device information
| Name | FAudioPlatformDeviceInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixer.h |
| Include Path | #include "AudioMixer.h" |
Syntax
struct FAudioPlatformDeviceInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioPlatformDeviceInfo() |
AudioMixer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsSystemDefault | uint8 | Whether or not this device is the system default | AudioMixer.h | |
| DeviceId | FString | ID of the device. | AudioMixer.h | |
| Format | EAudioMixerStreamDataFormat::Type | The data format of the audio stream | AudioMixer.h | |
| Name | FString | The name of the audio device | AudioMixer.h | |
| NumChannels | int32 | The number of channels supported by the audio device | AudioMixer.h | |
| NumDirectOutChannels | int32 | The number of channels above the base stereo or 7.1 channels supported by the audio device | AudioMixer.h | |
| OutputChannelArray | TArray< EAudioMixerChannel::Type > | The output channel array of the audio device | AudioMixer.h | |
| SampleRate | int32 | The sample rate of the audio device | AudioMixer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
AudioMixer.h |