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API > API/Runtime > API/Runtime/AudioMixerCore
| Name | FAudioOutputStreamInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixer.h |
| Include Path | #include "AudioMixer.h" |
Syntax
struct FAudioOutputStreamInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FAudioOutputStreamInfo() |
AudioMixer.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FAudioOutputStreamInfo() |
AudioMixer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AudioMixer | IAudioMixer * | The callback to use for platform-independent layer. | AudioMixer.h | |
| DeviceInfo | FAudioPlatformDeviceInfo | AudioMixer.h | ||
| NumBuffers | uint32 | The number of queued buffers to use. | AudioMixer.h | |
| NumOutputFrames | int32 | Number of output frames | AudioMixer.h | |
| OutputDeviceIndex | uint32 | The index of the output device for the audio stream. | AudioMixer.h | |
| StreamState | std::atomic< EAudioOutputStreamState::Type > | The state of the output audio stream. | AudioMixer.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset() |
AudioMixer.h |