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Unreal Engine C++ API Reference > Runtime > AudioMixerCore
References
Module | AudioMixerCore |
Header | /Engine/Source/Runtime/AudioMixerCore/Public/AudioMixerTypes.h |
Include | #include "AudioMixerTypes.h" |
Syntax
namespace Audio
{
namespace EAudioOutputStreamState
{
enum Type
&123;
Closed,
Open,
Stopped,
Stopping,
Running,
&125;
}
}
Values
Name | Description |
---|---|
Closed | The audio stream is shutdown or not uninitialized. |
Open | The audio stream is open but not running. |
Stopped | The audio stream is open but stopped. |
Stopping | The audio output stream is stopping. |
Running | The audio output stream is open and running. |
Remarks
EAudioOutputStreamState Specifies the state of the output audio stream.